What is the right way to approach shading for abstract/fantastic drawings of non existent things, so that it looks more realistic?
I have spent 15-20 being addicted to video games, eating badly, and being a hedonistic and motivation-less loser.
I'm turning my life around academically (putting my effort into my engineering degree), working out a couple times a week, and I'm moving to start back up and draw.
The animation that inspired me to think about drawing again was some of those new funky animes like mushoku tensei and wonder egg priority.
But is age 20, going on 21 this december, too late to start up? I know I'll never be a miyazaki or animator at some japanese studio.
But I don't even know where to take a first step.
Does anyone have some advice or tips for a recovering doomer who wants to make something out of their life before they die?