>>100019112> Barely any of them stand out amongst each other and that's kind of a problemBut all of them stand out amongst eachother. The first post makes the point that he can't read the characters, which is his perspective, one I doubt many people outside of these threads share. I have a rather easy time understanding the characters given their designs, posture, and movement in what we've seen so far.
Neither of them even really state why they hold the opinions they do. Some of them being really dumb ones like "silhouettes too similar" which is demonstrably false. "Bad color theory" which is a subjective valuation, and "nothing catches the eye" which again is just his perspective. Also how are we defining "genuine arguments"
>Barely any of them stand out amongst each other and that's kind of a problemBut most do, very clearly, most people seem to have no problem telling which character is which.
>>100019147Well, if your goal is to appeal to a large amount of people, listening to a small amount of people is rather daft. If your goal is to make something that you yourself enjoy, than dismissing criticism you disagree with (because it's still very subjective) is very reasonable. It's about how valuable an opinion is to you, obviously your own opinion is worth a lot to you, and maybe you value /ic/'s opinion for whatever reason, and if that's the case you go ahead and listen to /ic/'s criticism.
At the end of the day what looks good, and what doesn't is subjective and what you listen to depends on who you want to like your shit, you're never going to please everyone because everyone has different ideas of what is good.