Not much of interest.
Talks a bit about Tot’s role as original creator and how there are countless people with their own specialties.
Goultard le Barbare was Ankama’s first foray into animation. Kim Bruges was the only one with experience at the time and they did it not just to see if they liked it, but to learn the ropes because they already knew they wanted to make animation.
Talks about the cultural references and parodies in the episode and how that aspect of Ankama’s humor has remained but has been toned down a bit.
Explains how Tot doesn’t like to tell the same story twice even in different media.
Talks about how season 3 is more mature because Tot wanted the series to grow with its audience, and how (in Fabrice’s opinion) the OAVs act as a coming of age for many characters (Yugo into teenage years, Tristepin becoming an adult, Az retiring with his family, etc.).
Says season 3 was almost entirely Tot’s work story-wise but he gave the team more freedom with everything else (e.g. visuals). Fabrice wanted a more cinematic feeling and focus on perspective and character emotions.
He talks about him inserting mandala motifs in the season (including the last shot and Zaap portals).
A lot of effort was made to control costs in season 3. Each of the first few episodes has very different backdrops, which was too costly to keep up throughout the season.
They mention Wakfu inspiring other animes.
Regarding S4, he says to trust Tot’s philosophy to never tell the same story twice.