>>4328961books in the same group should be worked on at the same time. my library split up with anatomy and figure as two different categories because they're both similar and different enough to need it. work on personal projects, don't just grind anatomy thinking you'll get anywhere. you'll be sorely mistaken when you have all this knowledge but don't know what to draw at the end of it. take your time. try to draw things on the pages several times and later on try to rotate them in your mind and draw the rotated forms from different angles to practice imagination. you don't need to read all this
>group 1 (beginner)vilppu drawing manual chapters 1-7, then up to page 88 with the landmarks (feel free to check in on the later parts of the book but i don't find this necessary to begin with)
steve huston making every mark count
>group 2 (intermediate)scott eaton anatomy
hampton (you should know from scott eaton anatomy what simplifications hampton makes are actually incorrect and easier to draw with how scott or steve showed you, but some of his form ideas are good. this book helps marry your anatomy knowledge to drawing/painting 3d volumes in space)
>open studybridgman constructive anatomy, guide to drawing from life (there's a good drapery section at the end)
robert beverly hale - drawing lessons from the great masters, masterclass in figure drawing
morpho
famous artist cartoon course 09 - drapery
hogarth (be warned he likes stretching and inventing anatomy that isn't there but some things can be nice while others can be horrific)
loomis - heads and hands, figure drawing
>reference for figuring out what some bump is or how others draw it (good books but not necessarily for instructional learning)anatomy for sculptors
richer
bammes
goldfinger
vanderpoel
strength training anatomy
peck - atlas of human anatomy
barcsay
struttura uomo
proko
nma to further enrich your knowledge, some of the videos imo aren't worth the time unless it's the analyzing masters portion