>>4262806Nothing that isn't discussed elsewhere in many different ways, but it never really comes across the way one hopes.
/beg/ all have bad proportions, really bad symbol drawings that are then taken to extreme when trying to render volumes out, and culminating with really narrow bands of values - the lights are too dark, the darks are too light, and it all ends up looking flat without enough turning of forms.
KJG states multiple times that it's primarily about observation. This is more difficult to explain to /beg/'s than it appears, because if it was easy the thread wouldn't always be up to tits in terrible drawings. Even getting them to draw a square grid and map over landmark by landmark would be an improvement, but nobody wants to be a xerox, right?
So to answer your Q: not a whole lot.