>>95164881Locations and enemy robots. When SatAM came out after Sonic 2, there were 16 zones and tons of badniks and bosses that could've been utilized, but nope, Swatbots and a big fucking forest. Of course kids weren't invested in the games stories, but it sure as hell would've been cool to see cartoon Sonic blazing through Star Light or Chemical Plant, racing around loops, busting up robots, fighting bosses, turning into Super Sonic, you know, all the things he does in the video games?