>>94642558Ultimately a lot of the bad ideas boil down to a misunderstanding as to what humanizing a character means. Yes, you can humanize a character by showing their human frailties and weaknesses, their emotional turmoil or crises of faith. That's certainly a way to go.
But that doesn't endear the character. It just makes them a pitiable (at best) and annoying at worse. It's very hard to sell the butt monkey to people.
For example, Whereas Snyder seeks to humanize Superman by focusing on his angst because that's relatable, a different creative (indeed many of them) would humanize Superman by having hum do some mundane feats using his powers. To wit, pacing when he's nervous but going on the ceiling like he did once or twice in Lois and Clark, or playing fetch with his dog and hurling the ball too far because he's used too much of his strength. Little things like that ENDEAR Clark to the audience, because it's things we may do with those kinds of powers.
And that's the problem. Too many failures to endure these characters to the audience in lieu of more darkness and grey morality. You can dismiss stuff like that as trivial or filler, but you need it. It serves a purpose. Too many people flat out don't CARE if Superman dies. That's a sign of a problem in constructing your protagonist.
But I'm guessing you'll just respond "why" to that, so having said that, I could also ask the same. Why are they good ideas? Because they're different?