>>92586228>or its more like learning theory in class, and doing practical things at home/dormitory?
More like this. We have theory lectures and practical sessions, but they're usually used more for feedback and group work. Most is done in your own time. I'm only just finishing the first year so the workload hasn't been too intense, I expect that to change next year. There's a decent number on our course (or related courses that share modules) but my uni is very much renowned for digital media subjects. We've got people studying games, special effects etc.
It's actually been amazing to learn how quickly you can animate in 3D and still make it look decent. It's really no wonder the industry shifted over, it is a shame in terms of art because I do love traditional 2D, but when one person and a computer can basically do the work of a dozen traditional animators you know that industry's fucked just like other manual jobs that shifted to automation. I have no doubt the machines will even take the animator's job in time like they've already taken the in-between artists'.