>>86456682>>86456877You use movie comparisons a lot.
Different guy by the way, but I'd argue your claim that Lore is the antithesis of story telling.
There needs to be a balance. Too much Lore and you have a text book. Too little Lore and you have a first grader's attempt at a story.
"So there was a village full of ROBOTS being attacked by uh... BUG BOTS! Yeah! And this evil wizard goes HAHAHA I will take all your money! But but but then a SAMURAAAI shows up and goes KCHANG and KCHONG and beats the bad robots!"
I just thought of a common plot for Samurai Jack there. Without the lore they explain in the very intro that'd probably seem like total asenine shit. If we put too much Lore in, like the construction process of the robots, the economic growth of the village, or the entire history of the village's settlement we'd have a snoozefest episode.
Another example I can think of is Avatar, TLA.
ATLA has the perfect amount of Lore. Four nations, one bad one, one now extinct, certain bending of elements, etc etc etc. The lore is there just enough for us to 'accept' it with little problem, and it doesn't delve too deep into the Kingdom's political system or the science of how an earth bender manipulates gravity and physics in order to rip a stone from the earth and levitate it.