>>84390471The only way to develop any skills, technical or otherwise is practice. Like the other anon said 'just draw'. If there's a specific thing you want to improve, find examples of it that you think are done well and study them. As in find an example, then try and copy the part that interests you. That's how you develop technical skill, you examine something and build a detailed understanding of it as you study it and become more familiar with it.
This works for drawings, photos, and physical objects. Really any kind of reference you want to use.
On that note don't be too proud to use a reference, one day anatomy and all that stuff will become second nature, but that implies that you spend time getting familiar with anatomy and whatever. A reference is like a safety net, it's there just in case you need/want it. You might not need it but It's still a good idea to have.
Another thing i think you should know is that if you do learn incorrect anatomy you can always relearn it. Nothing is permanent anon, you're a living breathing creature, and the human brain is incredibly good at adapting and changing when it needs to. Our brains are one of the reasons we're such a successful species.
>>84390494This is a good point. It helps to have a foundation in anatomy, but drawing is the kinf of skill where you can learn what you want in whatever order. If you develop a style but the anatomy looks off, you can alter it where needed so that it makes more sense. You don't need to learn particular drawing skills in a specific order, you can learn one then add the others over time. Kind of like a lump of playdo. Or a lego set possibly.
>>84391117Draw what you want, it's meant to be fun. It's an incredibly dynamic and fluid process/skill.
>>84390638This, basically this.