>>84116790It looks about on the same level as SG to me.
She gives everyone face look snout-like in profile because she squishes their noses way too high between the eyes and mouth, she puts the mouth so close to the nose that she's a massive of chin space that gives everyone these massive jaws.
And you can tell she can't draw faces from any other angle except the traditional 3/4 since the front angles never match up with the character they're supposed to be, and her idea of doing upward/downward angles is draw a head the same way she draws a regular 3/4 view and then just shift the features around - which looks really sloppy.