This falls in with what I was just saying above. Yes, a miscarriage is a very sad occurance. But nothing dictates that I now need to follow Ethan and Lilah through every second of their sad emotions, putting us right in the middle of it where, yes, it would be a bit depressing. There are a number of supporting characters in the strip through which I can tell the story, or I could break away completely with some one-shots and come back to join the characters post-ground-zero, when the pain isn't so fresh, to show how they handle it.
Now I'm sure some of you are wondering what my motivations were for this particular story path.
As I've said in the past, the grand plan for the comic and its characters has been written for years. I knew that (and how) Ethan was going to propose to Lilah when I introduced her into the comic. I knew when he proposed that shortly before the wedding Lilah was going to get pregnant and then miscarry, and I had to wait two years to write it. I know what happens next, and I know how they handle it. I know what happens even further down the line. I know what Scott is doing in his room. I know who moves out and when. I know who dies and who doesn't die. And I know that, through all of it, Ethan is still Ethan, Lilah is still Lilah, and Lucas is still Lucas, and they are all still gamers.
And more importantly, I know that I have a storyline that can keep the comic going for a long, long time, and most importantly, keep me anxious to write the next part for you. Because for me, there needs to be more there than just playing games. The characters and their lives need to be interesting enough that I want to keep writing about them while they play the games.
So in part, this just serves to set up the next part of the story. On a base level, it's just a good twist. Conflict makes for interesting story.