Why is animation today flatter than it was in the 90's

No.119253331 ViewReplyOriginalReport
given that we now have some of the easiest tools for creating solidity and perspective (perspective rulers, 3D modelling [granted that can lead to energyless poses if used too much], not havening to draw on paper, etc)
Puppet animation is one thing, but this sequence is entirely handdrawn; no puppets, rigs, or even automatic tweens