>>104132317In terms of pure epics and off the top of my head:
- The Cursed Earth: expands on Dredd's world, gives the first bits of backstory on how it came to be, showcases Dredd as the most determined motherfucker in the universe.
- The Day the Law Died: shows what happens when the system fails and how judges can go bad.
- The Judge Child Quest: introduces a metric ton of characters and concepts, ending shows Dredd is more than a robot and is capable of making judgments of his own.
- Apocalypse War: it's the fucking Apocalypse War.
- Oz: a bit messy but arguably the best example of Dredd having an antagonist who's not a villain. At least for half of it.
- Necropolis, including the lead-up strips. Best use of long-term plot and character development in Dredd.
- The Pit: a sort of blueprint for how most Dredd stories would look in future. Ensemble cast + police procedural drama + some surprising emotional moments.
- Origins: finally cleaning up and putting together all the backstory we've see, also works as a huge motivator for modern Dredd's character development.
- Tour of Duty: picks up from Origins and moves forward. Character and setting development up the ass. Great mix of small plots with an overarching story behind them.
- Day of Chaos: holy drokk.
Non epics is a bit more vague but Return of Rico, the Graveyard Shift, Alone in a Crowd, the whole Democracy storyline, those should all be there.
>>104132354>very Wednesday when I finish reading I'm left with this horrible feeling that I have to wait another six fucking days to keep goingAw yeah. That's the goodbad feel. And it was cool to finally see what happened to Frank on the snow.
Dude's been living with that for all these years... fuck.