>>102342567>>102342781Well, that's because videogames, for most of /v/, are at its best when it`s about gameplay.
Most people that make "Artsy" games end up making walking simulators or beat players over the head with obvious social commentary or philosophies.
They don't let the game tell the story by its gameplay. Lots of people complain about Kojima's games being movies, but most of the memorable moments in the series were memorable due to gameplay. Psycho mantis, the End, The whole mindfuck that was MGS2, the microwave corridor.