>>101405291Different guy respondin here, but it's not enough to want to work for a studio to make cartoons for TV or movies. You need to re-examine your prospects in a larger context, of media in general. Think about it, man. How do most people watch anything now? Their phones! Everyone's got a phone, a little TV that they can take anywhere they want, to watch whatever they want, whenever they want, and however often they want.
Several dozen billion hours worth of content are now being streamed ever year, and that number's rising. While people will always watch twenty minutes of something they like, more often than not your main audience, kids, are watchin videos that could be as short as thirty seconds, or maybe a minute, or maybe two, three or five minutes. I think networks are aware that if they mimicked that same format by greenlighting three or four new cartoons, they'd almost never go more than a week without new content to post. Would it suck to not have ten minutes to flesh our your characters and have to tell more condensed stories? Sure, but you know what? Art from adversity. There's gotta be a way to create some funny, character-driven and specific clips that are also very short. There's always a way.
The networks know that, but it's also an uncertain time. They're not quite sure how to convince advertisers to pay the same amount they would on TV, so that means less money to work with. I think right now it's an awkward transition period where they're waiting to gobble up or be gobbled up by newer, faster startups that have the web figured out. And when they have that to work with, then cartoons will become more pervasive and abundant than ever. The industry IS growing, and we have Netflix and Amazon greenlighting animated series to prove it.
I'm just as anxious as you are, I'm 26 year-old artist in the midwest, far away from those jobs in California, also waitin to see how this all turns out. Just hang in there.