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An old magazine ad for Shadowrun, on the SNES.
Kind of a cool game, combining RPG-like stat building and point and point and click adventures. Has a cool as FUCK setting and atmosphere, most things feel run down and shitty, yet with edges of high technology, a great Used Future aesthetic permeates throughout the game, and the groovy as fuck soundtrack is a big part of it. The best part is that it's built on older perceptions of futuristic and advanced technology, as well.
An aspect I really like, also, is the supernatural and fantasy-like elements, trolls, orcs, elves, dwarves, and then vampires, ghouls, zombies, ghosts (some which are digital), as well as divine spirits, dragons, mermaids, all along with spells and magic.
However, how good of a videogame is it? Eeeh, eh, it's kind of ok, I guess? There's virtually no choices for the player in terms of storytelling, with just a single path, all the same characters, and it's quite grindy, which isn't exactly lovely with how the combat is mildly clunky and awkward. The worst part is early in the game, where you're forced to grind cash and/or levels to exit a place you're stuck in, and you're pretty much stuck with the starting handgun for doing this, with no magic, which is uh, actually extremely tedious and unfun.
Still, for its flaws, I love it a lot for its style and aesthetics. I've never played the P&P games, though I hear the newer editions evolved the technology a lot, so now all the Matrix and Decking stuff is a billion times less cool because it involves smartphones and shit.