How do I go about customizing a 2D character with endless clothes and facial features?
I know in 3D you juat draw the asset on the base once and then the costume/hair attaches to body wherever the body stretches, but with 2D I have to painfully draw it for every perspective and animate it.
How do I go around this?
I know in 3D you juat draw the asset on the base once and then the costume/hair attaches to body wherever the body stretches, but with 2D I have to painfully draw it for every perspective and animate it.
How do I go around this?