>>6000652Design new visual ideas according to a brief for a company. Companies include film, games, advertising, fashion, product design etc. Either freelance, part-time or full time employment. Build a portfolio on ArtStation. Apply to job listings. If you can afford it, go to art school or conventions to make connections.
Create art based on others ideas in a pipeline of other artist for films, games, animation, comics, magazines, etc. Same as above.
License your art to companies. They mostly want stock/clip art.
Get commissioned by individuals. Build an audience on social media. Set up your PayPal and advertise your commission sheet. Or through a site, live Fiverr.
Create new art based on your own new, original, niche or unique ideas. Self-publish or through a company. Digital and/or physical release. Advertise online and locally. You can also release it for free or behind a paywall and have your audience support you through Patreon or similar sites. Build up an audience on social media first.
Live stream your art on Twitch or YouTube. Get paid in subs/donations. Answer questions or offer paid requests or critiques.
Sell your original art. Either online, through a gallery or conventions.
Sell prints, stickers, shirts etc. on Etsy, Redbubble, Ebay or IRL at conventions or flea markets.
Sell art instructional books or videos.
Sell art resources like demo videos, brushes, .PSDs etc.
Make an art blog or YouTube channel, make money with ads and sponsorships/paid product reviews. Also affiliate links.
Teach at a school, institution or online.
Offer paid mentor-ships, critiques, portfolio reviews etc.
Grants from companies or your government.
Apply to art contests. Many offer cash prizes.