>>5949674Anon, when stats literally do nothing and half the game is empty, I think I can rightfully call it unfinished, not that having content you ran out of time to implement is anything but an unfinished game. The games were always considered jank by the fans, and the only actually difficult parts of the game are a result of shitty arenas, environmental hazards and gank squads dropping from the ceiling. DS1 is trivially easy to beat by holding left and L1 with a shield and crotch hugging where that doesn’t work. People literally beat the games on dance pads and blindfolded, the meme that is a hardcore game for hardcore gamers is a normalfag meme and the reason the games became rollfests, because from had to lean into it and the games are fucking piss easy at their core, so the only thing they could do was make the bosses attack for longer with increasingly retarded attack delays as the games went on.
The only way you could come into souls and think it’s hard is if you have no clue about vidya or come into it expecting a jugglefest.
As for muh sales, fifa sells more games in a year than souls total in a lifetime, sales have literally nothing to do with the design nor quality.
I like the games, but you’re coming off as a retarded fanboy