>>5928663person you're replying to here - you can always wing it. you can also use simpler methods like rectangles instead of rectangular prisims and the like.
for characters and organic shapes and features it doesn't need to be perfect unless its the star of the show and you're making the viewer focus on it
less organic stuff you want to start as accurate as you can since the less mistakes you make with measuring the less mistakes you'll have at the end.
>inb4 "just don't make mistakes lol"actually, yes. mistakes with perspective compound and magnify with each step unless corrected at the very start.
you'll find yourself making ways to cover or obscure things or do little adjustments each time more and more, only pushing the mistake into plainer and plainer sight.