>>5923196Why not just try drawing that?
>>5923287Like one good way to learn is to just initially set out on just doing whatever it is that you’re trying to do. Then the process of trying to do it yourself teaches you a ton on its own. Like it’s going to look like shit but you’ll kind of start to get a grasp on the depth of knowledge required and you’ll be able to pick out specific stuff that you need to learn from there.
Ive never taught art for money or anything but I’ve tried teaching friends and their kids how to draw a bunch. And to me the best approach for learning is to just out the gate give them something relatively difficult to execute with no help, just so you can establish a baseline of abilities and kind of get a sense for how their mind works. Then once you have the shitty dunning Kruger drawing you can immediately see stuff that they gotta learn about.
Like pic related was my big humbling experience trying to learn how to do acrylic portraiture. Picked an extremely complicated expression in a shitty reference photo in shitty lighting and tried to turn it into a fancy portrait as like my 4th painting. And just the frustration and “idk what the fuck I should even look up rn” of the process, and then the reflection on it, ended up kind of giving me specific stuff to have to learn about. Layering, blending, lighting, contrast, the limitations of acrylic, the types of additives that make acrylic less limiting, and tons of identifiable practical stuff, as well as tons of theory stuff that you’ll never think about if you’re not just in over your head trying to figure out why what you did was fucked.
It’s like establish what your problems are, diagnose them, then hypothesize how to fix them, experiment a little, google a little, then next time you’ll be able to deal with those problems a little better and find new problems to focus on, etc.