>>5870496>>5871032>>5871854stabilization is a requirement of digital, all digitizers work the same way, they approximate where you are based on sensors, and sometimes those sensors say you are 400 pixels in another area, good tablets don't work raw and instead have some level of stabilization already inside, I think mine polls 1000~ times a second, with means about 17 times in between each frame it checks where I am and one of those can make a little hitch. its never much, but its enough to fuck a line.
now you add some software stabilization, you now have something that more or less cant fuck up on you.
now going for bare minimum to something substantial is never really good for painting or drawing, but line work, it really depends, the example of 854 is not a stabilization issue, this is a "I have no idea how to line work" issue, the lines are all the same size, except for where they taper off. this is why sketches for some people look better than their line work
but yea, if you have a lot of stabilization, you should only use it in places where perfect lines are required, or in certain applications, think pinstriping irl where they have a brush that works like lazy nezumi, granted the reason for brushes like this is mostly to hold more paint, but a side effect is that brush 'lag' when you move it, where you have to exaggerate every movement to get a big movement
https://www.youtube.com/watch?v=_UyTTe9RU8Utldr, digital needs stabilization, but more than minimum to smooth out digitiers is application specific. and the example of sterile art work is not a stabilization issue, it's a they have no idea how to do line weight problem.