>>5837531I think the idea was to achieve good subject/background seperation with a wider aperture like in portrait photography. It distracts less visually. You can see the effect in the goblin heads above as well, although they are more successful because the sculptures are mostly in focus and the out of focus back parts fade away gently. The effect is called bokeh. Not all camera lenses have nice rendering. People often go overboard and blur out too much of the subject and they choose too wide of a focal length for it to work. Longer focal lengths naturally have better subject seperation. Now that photo looks fucky. The focus was missed badly, or it's a photo taken with a phone that has fake bokeh applied. The hammer in the left hand should be more in focus, being closer than the left hand. Phones often take kind of crappy photos because they are limited in the size of lenses, then the AI stitches multiple exposures together to make a nicer photo. It gets the simulation of a nice lens wrong a lot of times. It looks wrong and uncanny. Photography is an important sub-skill for 3D art.