>>5829625I can point you towards some resources that might be helpful:
YouTube:
If you search YouTube for different animation videos there's a ton of them explaining how it works. For example here's a video of Walt Disney explaining how the mutliplane camera works:
https://www.youtube.com/watch?v=3YIR39KeJMkor this video from Disney's Cel painting team going into their job:
https://www.youtube.com/watch?v=il8bP4ZS4VcAlso might I direct you over to Aaron Blaise's channel, an ex-Disney animator responsible for helping to creating such characters as "The Beast" from "Beauty and the Beast". He has some pretty interesting traditional animation stuff on his channel but like most people in the animation industry now he mostly works digitally. Even so the principles from traditional animation are still there:
https://www.youtube.com/user/AaronBlaiseArtBooks:
Richard William's Animator's Survival Guide
- Richard Williams was the guy behind the infamous "Thief and the Cobbler", a film that had so much animation autism/perfectionism put into it that it took so long, was never fully finished and was then scraped together and released by Miramax. He was also the animation directior on "Who Framed Roger Rabbit". Williams' book is about 75% a reference guide for animation folks but being an animation nerd he went into some good detail about animation and its process itself. It's the go-to book for people interested in animation. You can also actually get one of the cuts of "The Thief and the Cobbler" on Youtube in its inglorious unfinished state:
https://youtu.be/gows7iOoqaU- The illusion of life - Disney animation by Frank Thomas and Ollie Johnston
Two ex-Disney folks go into the history of the company, their animation processes, the principles of animation such as squash and stretch or anticipation and how they worked. If you're interested in traditional animation it's another excellent read.