>>5750294Wrong? No...
Good? No.
3d pose models are useful for tricky perspectives and complex shading, that's about it. They are a tool that can be very valuable to those who have the skills to use them efficiently and for the right things.
They are bad for anatomy (because they model the approximate form of a human body but not the inner workings that stretch, squish, and deform it). People who rely on jointed dolls or low tier 3d models for anatomy end up doing shit like unmoving collarbones, plastic breastplate tits, and those fugly blocky feet.
They're bad for poses, because unless you have something truly heavy industry pro tier, the rigging is limited or overly lax compared to human range of motion, and does not hope to replicate the more complex interactions of bones, joints, tendons, and fascia. They also lack the sense of weight and balance that human references have, so unless you're familiar with gesture and posing already, you're bound to make unbalanced, unconvincing, uncanny poses like the one in your picture.
You would frankly be better off drawing on top of actual photos of actual humans.