And here's the stick figure. I accidentally exported it at 8fps because I wasn't paying attention to the settings but hopefully it's still okay.>>5679362
Thanks for the advice anon. Those sound like movements I would need reference for though, I was thinking of something I could know looks wrong more intuitively, just until I'm used to the actual mechanics of putting the frames together. In the end I stuck with the ball at first and it worked out well!