Camera>Characters are too far away from the camera. Characters only move in front of the camera for 1 second at the end or after the action is over. Static camera. // mediocre to horrendously bad and confusing+boring perspectives with bad composition and shaky camera movement which prioritizes the end shot rather than every second/every action. This is in order to reduce costs, reduce creativity, reduce time spent animating each action. The more in the background the character is, the less effort/framerate the animator has to put into the scenes.
Graphics and backgrounds (good job, the one thing you frogs got right and us westerners suck dick at it)
Very nice tree leaves shadow effect and very nice underwater graphic at 1:53
Nice backgrounds as usual(of the jungle-forest area). Could use less muddy/non-detailed paint like 1:31 and more detailed like at 0:06, 0:44, 0:53.
Some nice looking background 3D effect, if a little corny, and as usual repetitive, but very nice to look at.
Ice lazer(too glowy), vapor from the ice(good), Ice texture(a little corny looking)
Very shitty water splash and dust effects (except for the dust effect at 1:33)
The effects could be better. Less very badly drawn 2D, less obvious 3D effects and more good looking drawn 2D effects or 3D effects which don't look corny. No more gloom effect which cause blurring. Better textures.>Looks in the credits
I still think China and Japan should have copied the Americans instead of the French. They would have achieved far more and been paid far more if they went with their style and practices instead of the French.>inb4 fuck you Hufflepuff is better than Ravenclaw.