its not like you can prove your matr*x is correct
No.13351107 ViewReplyOriginalReport
Quoted By: >>13351120 >>13352320
i have a screen made of two variable, UV and a 3d space array of XYZ coordinates. i need to create a decent projection on UV screen based on XYZ coordinates to make a feel of perspective, either orthographic, isometric, as long as the 3d space is shown correctly.
How is the equation written and how do you come up with it? matrix or algebra, how do you infer your variabels, operands and data from to construct the correct projection?
How is the equation written and how do you come up with it? matrix or algebra, how do you infer your variabels, operands and data from to construct the correct projection?
