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2MiB, 500x364, tumblr_nqicd9YD9s1ssv2soo1_500.gif
View SameGoogleiqdbSauceNAO
Anonymous Tue 15 Jun 06:04:51 2021 No.13279709 ViewReplyOriginalReport
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so... how does collission and physics model handled in arcade like this?
they dont really use 3d space dont they? or do they?

is it like aabb, or voxel?
the mechanism seems v close to the sprites themsleves but i hope i m wrong
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