>>13200219i fucked around with a local, legal gambling website. there was a version of texas holdem where the croupier gave each of 6 "players" a hand and the weight was assigned based on the probability of winning. i've written a simple program which took a cartesian product of a set of numbers (amount of $$$ i'm willing to bet), then the algorithm would check if there any of those combinations would ensure a profit for each winning scenario based on the given weights. i've had some success with excluding the sixth position, getting a profitable combination from time to time, but i've never succeded at a full range. maybe my $$$ range was too small (it would get really heavy computation-wise quite fast), or maybe it's not possible for such combination to exist. you can also bet not on a position but on a winning hand, and there were times when only like 4 hands were possible to assemble, so i could in theory find a 100% profitable combination. i was thinking about making a bot which could recognize the layout and check for the possibilities for each game, but i've found out they sorta scam people so the idea was abandoned