>>13043083>DecadeNo. Decades maybe, but not in this decade. That's full on ready player one isekai VR shit, that'll be awhile ahead. I'd wager within this decade:
>You will be able to have an AI automate creating drawn artwork of a good "people would pay patreon money for this" level or "This would work in a manga/comic book" level. You'll be able to help direct/select the criteria for it, IE feed it lots of artwork of ABC and use the color schemes of A, the line art of B, the textures of C, make the protagonist this. It will still be janky.We're already rapidly approaching this. I'd see it within 5 years.
>You will be able to have an AI automate creating components of a computer game (textures, models, music, a landscape, ect) but you won't be able to have it automate the game itself. In other words you could direct it to render a 3d model of an orc resembling XYZ concepts wearing this armor and that helmet. >Deepfakes will be undistinguishable and more advanced to the point that you can just do a complete deepfake CGI of an actor in a movie. We'll see remakes, not quite 1:1 to get rid of the woke complaints, but close to it of movies with James Dean or Audrey Hepburn and so on.>Vocal deepfaking will be 1:1 quality as well.In general we won't have AI quite to the level of being able to do creative storytelling or creative content so much as the pieces of it. Which in a best case scenario leads to a kind of pseudo-democratization of content creation, a renaissance of the 'ideas guy'. Though it'll still require work to manage the programs, it'll be more like doing a SFM Source engine animation and less like however Pixar does animations.
But isekai tier VR is a ways off still.