ngmi schizo question but
>>12920191 #
>"Basically you want the intersection of the triangle edges of all the visible triangles in a mesh with all the edges of the invisible triangles. The overlap is where you draw your lines,"
can i get pict for this explanation? it s confusing af
also defining 2d vector with u and v value from 3d vectors forming 3d object so to say, how do i do it so that the 2d vectors make image that adheres to the 3d form? in position, angles and length that is proper of each vector?
>>12920191 #
>"Basically you want the intersection of the triangle edges of all the visible triangles in a mesh with all the edges of the invisible triangles. The overlap is where you draw your lines,"
can i get pict for this explanation? it s confusing af
also defining 2d vector with u and v value from 3d vectors forming 3d object so to say, how do i do it so that the 2d vectors make image that adheres to the 3d form? in position, angles and length that is proper of each vector?
