Since /cspg/ >>12793853 is down for the foreseeable future, I think it's time to bring this thread back.
This is a thread dedicated to the mathematical aspects of computation. It doesn't matter whether or not it's theoretical CS or applied.
Nonetheless, here are some resources for beginners:
https://teachyourselfcs.com/
Free books:
https://z-lib.org/
http://gen.lib.rus.ec/
https://spoon.wiki/Books
There was a wonderful graphics and visualization thread on /g/ on graphics and visualization, so here are some links stolen from there.
>inb4 muh /g/
Intro:
https://gabrielgambetta.com/computer-graphics-from-scratch/
Shader basics:
https://web.engr.oregonstate.edu/~mjb/cs557/
Physics Based Rendering (great AND legally free online):
http://www.pbr-book.org/
CMU Graphics courses:
http://graphics.cs.cmu.edu/?page_id=16
Keenan Crane's discrete differential geometry courses (2020, 2021):
https://brickisland.net/DDGSpring2020/
https://brickisland.net/DDGSpring2021/
Be sure to do the readings (for each respective semester):
https://brickisland.net/DDGSpring2020/category/readings/
https://brickisland.net/DDGSpring2021/category/readings/
Associated text:
http://www.cs.cmu.edu/~kmcrane/Projects/DDG/paper.pdf
Cool research from a graphics lab on developing elastic textures:
http://vcg.isti.cnr.it/Publications/2015/PZMPCZ15/
This is a thread dedicated to the mathematical aspects of computation. It doesn't matter whether or not it's theoretical CS or applied.
Nonetheless, here are some resources for beginners:
https://teachyourselfcs.com/
Free books:
https://z-lib.org/
http://gen.lib.rus.ec/
https://spoon.wiki/Books
There was a wonderful graphics and visualization thread on /g/ on graphics and visualization, so here are some links stolen from there.
>inb4 muh /g/
Intro:
https://gabrielgambetta.com/computer-graphics-from-scratch/
Shader basics:
https://web.engr.oregonstate.edu/~mjb/cs557/
Physics Based Rendering (great AND legally free online):
http://www.pbr-book.org/
CMU Graphics courses:
http://graphics.cs.cmu.edu/?page_id=16
Keenan Crane's discrete differential geometry courses (2020, 2021):
https://brickisland.net/DDGSpring2020/
https://brickisland.net/DDGSpring2021/
Be sure to do the readings (for each respective semester):
https://brickisland.net/DDGSpring2020/category/readings/
https://brickisland.net/DDGSpring2021/category/readings/
Associated text:
http://www.cs.cmu.edu/~kmcrane/Projects/DDG/paper.pdf
Cool research from a graphics lab on developing elastic textures:
http://vcg.isti.cnr.it/Publications/2015/PZMPCZ15/
