>>12717640They'd figure out chunks for sure, like figure out that slimes only spawn in certain "16x16 areas" but not in others.
Chunks have many rules and if you're doing any kinds of farms you need to take them into account. (XP farms, slime farms, or more generally "Look, when I stand over here I notice that those squares are loaded but those others are not, and they load in groups of 16x16 all together")
They'd also notice "There's a magical spawn that is always loaded, the spawn chunk, and it's also a 16x16 area." (By "always loaded" they'd mean "Things don't get 'paused' there; Trees are always growing, machines are always working, but in all other places, things get 'paused' when no one's near.")
With so many times where 16x16 is important, surely they'd figure out "Chunks are something fundamental to our universe."
>>12717429At first I thought the following:
> Unfortunately I think they'd never develop calculus, simply because they'd never think of something being continuous...> The only reason we see Analysis as something very fundamental is that it's useful to model the real world, things in real life are so small that it's useful to think of them as continuous. But to people in minecraft, everything is so blatantly discrete that I find it hard to believe that they'd entertain real numbers very seriously, everything is clearly ticks and blocks and stacks and low complexity, so I find it unlikely that they'd take real numbers very seriously. They'd probably see it as a "fun curiosity", like how we think of Cardinal numbers nowadays.> So they'd never arrive at the algorithm because it requires you to be very familiar with continuous spaces and derivatives and objects of the sort, which they'd simply not think much about because it's not a fundamental thing to THEIR world.(character limit, continued next post)