>>12507699Sorry for the late reply.
1) No I wouldn't expect a warship to do any evasive maneuver, too heavy and costly. Or only to evade Fleet, not on a projectile basis. I consider we are never going to out maneuver any kinetic projectile with basic capability for course correction. I can imagine a "bola" design that let you sacrifice a projectile so the other one get a trajectory change without using fuel, while also being almost impossible to intercept with your own projectile.
Anti-laser armor do exist but it cannot last forever and time is precisely what the effective range of a laser give you.
I won't surprise you saying the most/only effective countermeasure to laser, is having your own laser.
Said short: Available laser technology is what will define wether it rule warfare or not.
2) Yes there's plenty of variable and having 2 human species at the same technological level with the same production capability or an exact match between attacker/defender advantage will require a fine tuned setting in the first place.
You can justify almost anything that way. Like no one firing any projectile/missile and boarding ship with sword.
The way I see it, laser will be shot in pulse, pulse so powerful you cannot just dissipate the thermal energy. Theoretically attacker would just pinpoint the most critical part of your ship with a precision to the centimeter and you won't have the budget to armor everything.
That's why laser technology will define everything to me.
It's also why my own "drone swarm" concept would forget armor and deploy expendable drones.
3) I'm simply telling you can't hide every single part of the ship behind armor. The radiator alone will ask you to make big sacrifice to protect them, you will need to have engines visible, if the enemy manage to pierce down to one propellant tank your ship is dead unless you've sacrificed almost everything to also protect propellant tank from each other...etc
Space warfare may not even be possible.