>>12228463There are worse fates, I suppose.
At least that takes care of the immortality problem.
>>12228468The way to think about it is that your brain essentially has a fuckhuge dataset of how people behave, and it's very quick to add new data points to that set.
If you watch a movie, you can have a dream involving one of the characters.
It might not be a perfect representation, but the more exposure you have to that person / character, the more accurate it becomes.
That's how your brain creates entirely new and original people for dreams, random data points thrown together at random.
For a simulation involving the brain, I obviously am not a neuroscientist or engineer, but I can hazard a guess as to how it would work.
My best guess would be that the data points themselves would be the control aspect.
So instead of your brain generating its own locations and people, the computer would instruct it on exactly what to create.
The brain itself would probably play a very small part outside of immersion, but could probably handle NPC stuff semi easily.