No.12197520 ViewReplyOriginalReport
Let's say I have the following:

>Game weapon
>Types of weapon
>Ammo cardtridge
>Ammo elements type
>Darkness Light shield
>Ammo Trail
>Type of armour
>Shield resistance stamina

Let's say these elements are designed in RPS groups.

How many elements each one should have to have at least a million possible combinations, or a billion, or 10 billion combinations?