>>11764394>near perfect virtual realityDefine this.
Imagine you want to simulate near perfect virtual reality, having molecules as quantum and simulating the outcome. Let's say it's the molecule is required to have 1 byte of information (an ID for one of the 255 most general molecules). There's 10 000 000 000 000 000 000 000 000 molecules per square meter (
https://www.physicsoftheuniverse.com/how-many-molecules-atoms-are-there-in-each-cubic-metre.html), this would equate to 10 yottabytes of information (
https://en.wikipedia.org/wiki/Yottabyte - " By late 2016, memory density had increased to the point where a yottabyte could be stored on SD cards occupying roughly twice the size of the Hindenburg[2] (around 400 thousand cubic metres). ").
So, in order to simply store the molecules for a single square meter, you'd need 20 Hindenburgs of storage units. This is quite unfeasible. And we haven't even attempted to start to calculate the continuous interactions between each of these molecules, nor the timestep between each of these while doing so.
And then slap a VR headset on top of that, which quite obviously is the most computationally heavy part.