I am currently trying to program a random number generator with a total of 6 possible outcomes to start. The way I want the logic to work is to draw from a number of 6 possibilities, then from the remaining 5, then the remaining 4, and so on until it is forced to pull the last unmatched possibility. My question is what the percentage of each possibility would roughly be. I think I remember hearing these types of probabilities work in a curve with the middle being the most frequent, but I could be completely wrong about that.
