>>10867025The /sci/ way to beat a roulette table was discussed in the book The Eudaemonic Pie, it's a fascinating read. They used hidden computers to measure the timing and friction of the roulette wheel and the speed of the ball to accurately predict which quadrant of the table it would land in
Since then, casinos had to change their rules a bit and update their wheels so that you can't do this anymore. Still, fun to look at the difference between the mathematical model of roulette (unbeatable!) and the engineering reality (not so much)