>>4008204>It is perplexing how Japanese video games in general are extremely successful and popular, but animanga ones specifically have always been trash. They somehow have a better track record of adapting video games into manga and anime than the reverse.Most of the time, manga companies are stingy with anime and video game adaptations because they have to invest a lot more resources and share part of the profits (if any, as it is common for an anime or video game to fail to boost sales of manga and merchandise), not to mention the endless licensing and copyright issues (original anime/game characters are owned by the studio and not the manga publisher). for example).
That's why, until relatively recently, even extremely popular manga anime had small budgets with poor animation and an abysmal pace that, at best, adapted one chapter of the manga per episode and often included filler episodes to allow the manga to move forward, while anime with better animation were original productions completely controlled by the animation studio.
With games, it's even worse, as they are often based on anime (with all the flaws that may have) rather than manga, and are assigned to studios with less experience and budget because at the end of the day, the publisher sees all this as just another way to promote the manga (which is what really brings in revenue).
Cape stories, on the other hand, have the advantage that both authors and fans are accustomed to alternate stories and parallel universes, so those in charge of adapting comics into movies, series, and games have greater freedom to change stories and characters in a way that makes them easier to narrate in different media. The obvious disadvantage is that these adaptations are rarely faithful to the original story, disappointing some fans and being the target of comparisons where the adaptations don't always fare well.