>>4006361Gameplay wise: the bones of a zelda-like adventure game with an overworld, dungeons, and upgrade gated progression. A bit more focus on platforming and moving around the environment, but still retaining the combat and puzzle solving elements. The biggest departure would be that you'd have a party of four shotas. You'd only fully control one character at a time, but would be able to issue commands to the others and they'd be able to do some stuff on their own, like dragon's dogma pawns grabbing enemies. A lot of the puzzle solving part would be centered around getting the right boy with the right items to the right places at the right times.
Characters: Sporty idealistic paladin sho, pretty boy traumatized edgy sho, genki virtuous delinquent muscle sho, mischievous brat geek sho. At least one older man mentor.
Aesthetics: Motherish fantastical modern setting. Anime art style, of course. On the more stylized and cartoony side, but not quite full windwaker. Try and pull off a fairy tale vibe of predominant whimsy with intermittent spookiness. Eclectic mix of musical genres like a kirby game; final boss music should sound like an anime OP.
SFW, but with romance between sporty sho and edgy sho including kissing.