No.14353697 ViewReplyOriginalReport
Someone work out the math on the quickest possible time to unlock all 166 emotes.

You gain 20 points every 5 minutes
It costs, on average, 150 points to unlock an emote. But if you roll for emotes, it's only 10 points per emote.

The trouble is that dupes only return 5 points. So near the end rolling for emotes becomes unprofitable. What's the math on this? How long will it take the average person to get all 166 if they play their cards correctly?

Furthermore, it seems like the rolls are all guaranteed to be unique from one another, that means rolling by 10's is more profitable than rolling by 3's, because rolling by 3's might return the same emote twice.