Intersecting a plane
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Quoted By: >>14296060 >>14296446 >>14296452
Let me start by saying this isn't homework, the problem relates to me trying to position a camera for a game I'm working on. I've narrowed down the actual math involved as best I can to make it solvable.
a point P exists along a vector M starting at O, a plane intersects P with a normal vector of N.
What is the position of P such that the plane intersects another point Q.
For the purposes of this problem you can think of O as being the origin and that both Q, M and N are known.
For context P would be the position of the camera and the plane would be a side of the view frustum while O would be the focus of the camera, M would be the direction of the camera from O, Q would be some point I'm trying to fit within the view frustum.
I don't know if there's a better way of presenting this problem, any help would be greatly appreciated as I'm currently at my wits end.
a point P exists along a vector M starting at O, a plane intersects P with a normal vector of N.
What is the position of P such that the plane intersects another point Q.
For the purposes of this problem you can think of O as being the origin and that both Q, M and N are known.
For context P would be the position of the camera and the plane would be a side of the view frustum while O would be the focus of the camera, M would be the direction of the camera from O, Q would be some point I'm trying to fit within the view frustum.
I don't know if there's a better way of presenting this problem, any help would be greatly appreciated as I'm currently at my wits end.