Fellas, I'm trying to 3d model a vehicle (hobby of mine). Documentation is basically non-existant apart from general dimensions. What I'm trying to do is recover the position of the cannon's trunnions (the axis on which the gun points upwards/downwards). I know it can go a maximum of +20/-10 degrees.
So, I'm thinking on how to recover information from pictures like (pic related).
Assume XY for vehicle length/width, Z for height. Am I correct to assume that I can infer the Z rotation of the vehicle by just taking the proportion between the 19/26 degrees angles? That is, if the vehicle was rotated 45º on Z , I'd have 45/45 looking from above, going to 0/0 when parallel to the ground. If it was 30 degrees, would I always have a 1/3 : 2/3 ratio?
I don't have the camera info (though it doesn't look too distorted, not sure it influences much at all).
Anyways, open to ideas.
So, I'm thinking on how to recover information from pictures like (pic related).
Assume XY for vehicle length/width, Z for height. Am I correct to assume that I can infer the Z rotation of the vehicle by just taking the proportion between the 19/26 degrees angles? That is, if the vehicle was rotated 45º on Z , I'd have 45/45 looking from above, going to 0/0 when parallel to the ground. If it was 30 degrees, would I always have a 1/3 : 2/3 ratio?
I don't have the camera info (though it doesn't look too distorted, not sure it influences much at all).
Anyways, open to ideas.