Let's say that we have a smooth () vector filed (constant with resprect to time)
,
where .
We also have a "ship" that is always moving
(sailing over this vector field in )
at a constant relative speed .
This ship can only do "smooth" turns.
(In general) How hard of a problem it is to find an optimal "steering"
(a function , which maps time to a direction)
of the ship from coordiante to coordiante
— optimal steering gives the quickest route.
Note. The solution is not necessarily unique.
The solution in the figure can be a little bit misleading.
,
where .
We also have a "ship" that is always moving
(sailing over this vector field in )
at a constant relative speed .
This ship can only do "smooth" turns.
(In general) How hard of a problem it is to find an optimal "steering"
(a function , which maps time to a direction)
of the ship from coordiante to coordiante
— optimal steering gives the quickest route.
Note. The solution is not necessarily unique.
The solution in the figure can be a little bit misleading.