Hello. I am looking for books that cover in detail the following topics: Game Tree, Minimax, Alpha-Beta, Type B strategies.
I am already aware of the following books:
1. Artificial Intelligence A modern approach by Norvig
2. Heuristics by Judea Pearl
and the following articles/papers
1. Abramson: Control Strategies for Two-Player Games
I am already aware of the following books:
1. Artificial Intelligence A modern approach by Norvig
2. Heuristics by Judea Pearl
and the following articles/papers
1. Abramson: Control Strategies for Two-Player Games