>>13954858>They all knew it was a temporary experiment which poisoned the resultsThat actually made me think of the game theoretic implications. Typically in interactions, when agents are aware of when given interaction ends they have a tendency to maximize self-interests and/or defect on the other party. That's why a small n. or at least a single round, of prisoner's dilemma results in both parties usually defecting, and why defecting near the end of an iterated set is common too. If the subjects of the study knew their time was limited and that they'd never see the other subjects again, they had little moral incentive to act in any other way than to defect.
>>13954968Technically the experiment was generated by a hypothesis and hence the scientific method was used, regardless of the quality of the study, and math was used to calculate the data.