>>13920500>performance improvementswell yes, if SimpleRockets2 can handle thousands of parts with Very minor fps drops then as long as they dont implement the same retarded physics engine as the original KSP then its doable
>more parts and techThey have shown (in gameplay) footage of an upscaled NERV so yes
>purpose for bases and colony buildingselling point of the game along with
>interstellar travelif they fuck up these two then the game is dead on arrival
>timewarp during burnsuseful if they dont fuck up physics engine
>multiplayermeh, but could be fun if implemented properly, would play with /sfg/ bros to see who weaponizes their Duna colony first and glasses Kerbin